Champs

It’s been a few ultimate seasons since I won a championship, so it was fun to be crowned in last night’s indoor league.

Note the spiffy fanny packs… those were the prizes for the winners. Yeah. I promptly gave mine away to a six-year-old girl (the daughter of Sam, who’s on the far left in blue). And no, the score wasn’t really 115-9; the scoreboard was wonky all night.

To be fair, this wasn’t a traditional league. We used a “hat” format, where teams were randomly shuffled every week. One of my co-league-coordinators wrote a simulated annealing program (I don’t know what that means, but it sounds cool) which generated rosters based on skill level, height, weight, gender, and a few other factors. The idea was to create new teams that were relatively balanced, and it worked pretty well. Everyone scored points based on how their teams did in a given week, and at the end of the season the top players were considered the champions. In fact, I suspect it was pretty much random chance, though, rather than any particular skill on the part of the players.

All in all, it was a lot of fun and I enjoyed playing on teams with almost everyone in the league.