10/21/2005

Back in college, my friend Andy convinced me and a roomfull of friends to watch the Adam Sandler movie Billy Madison. The entire movie was just a train wreck of stupidity, and as I recall all of us– except Andy– watched in pretty much in silence, stunned at how terrifically awful it was. Andy, on the other hand, was busting a gut. I guess it just takes a certain sense of humor to appreciate Adam Sandler.

Nonetheless, here’s a great quote from the movie that I just stumbled across:

“Mr. Madison, what you’ve just said is one of the most insanely idiotic things I have ever heard. At no point in your rambling, incoherent response were you even close to anything that could be considered a rational thought. Everyone in this room is now dumber for having listened to it. I award you no points, and may God have mercy on your soul.”

10/19/2005

Craig and I were lamenting today about how our clients tend to send screenshots and other images in one of two ways: either a gigantic (3 MB) Windows bitmap file, or pasted into a bloated Word document. Either way it’s a real pain to download and read the e-mail.

His comment:

I just saw some one came out with a “how to” book for becoming microsoft free.  I imagine it’s very similar to getting rid of warts or jock itch.

Amen, brother!

10/19/2005

“It may be that the old astrologers had the truth exactly reversed, when they believed that the stars controlled the destinies of men. The time may come when men control the destinies of stars.”

— Arthur C. Clarke

10/19/2005

My geekiness factor increased slightly last week as I configured the Linux system in my office to use two flatscreen monitors. Sweet!

Of course, no matter how much more productive a dual-head display makes me, there’s always something just a little better…

10/18/2005

Tom and I went on a 1,300-mile road trip a week ago and got some fantastic photos of the fall colors in Colorado and the high desert in Utah. A few days ago I poked around for about an hour and built a fairly nifty web page to display all the pictures. It’s no Flickr, but it’s not too bad. I’m thinking of adding some more functionality and replacing the photo album I have on this site, which quite honestly sucks donkey.

See the pictures here.

10/18/2005

Bad idea: creating a counterfeit $1,000,000 bill.
Worse idea: attempting to deposit 999 of them at a bank.

It’s true– a guy in Twin Falls, Idaho printed million-dollar bills and then apparently figured he could secure a billion-dollar account at the local bank by depositing them. Nice try.

10/13/2005

Straight from MSNBC:

A Wall Street Journal poll shows that Bush’s approval rating stands at 39 percent, a new low for the president. In the last survey, which was released in mid-September, 40 percent approved of Bush’s job performance while 55 percent disapproved. In addition, just 28 percent believe the country is headed in the right direction, another all-time low in Bush’s presidency.

In a way, it’s refreshing to see people starting to realize what a terrible president Bush is, and more importantly to recognize that his leadership, and that of Congress, is taking our country on that proverbial road with a handbasket. Too bad people didn’t see it last November…

10/11/2005

I’ve been reading a bit about the “virtual economies” inside online role-playing games. Very interesting stuff, not just because of what’s happening in these games, but because of the far-reaching philosophic questions raised by it.

I’ll quote directly from an article on Freedom to Tinker:

Something remarkable is happening in virtual worlds. These are online virtual “spaces” where you can play a virtual character, and interact with countless other characters in a rich environment. It sounds like a harmless game, but there’s more to it than that. Much more.

When you put so many people into a place where they can talk to each other, where there are scarce but desirable objects, where they can create new “things” and share them, civilization grows. Complex social structures appear. Governance emerges. A sophisticated economy blooms. All of these things are happening in virtual worlds.

Consider the economy of Norrath, the virtual world of Sony Online Entertainment’s EverQuest service. Norrath has a currency, which trades on exchange markets against the U.S. dollar. So if you run a profitable business in Norrath, you can trade your Norrath profits for real dollars, and then use the dollars to pay your rent here in the terrestrial world. Indeed, a growing number of people are making their livings in virtual worlds. Some are barely paying their earth rent; but some are doing very well indeed. In 2003, Norrath was reportedly the 79th richest country in the world, as measured by GDP. Richer than Bulgaria.

Virtual worlds have businesses. They have stock markets where you can buy stock in virtual corporations. They have banks. People have jobs. And none of this is regulated by any terrestrial government.

This can’t last.

Last weekend at the State of Play conference, the “great debate” was over whether virtual worlds should be subject to terrestrial laws, or whether they are private domains that should determine their own laws. But regardless of whether terrestrial regulators should step in, they certainly will. Stock market regulators will object to the trading of virtual stocks worth real money. Employment regulators will object to the unconstrained labor markets, where people are paid virtual currency redeemable for dollars, in exchange for doing tasks specified by an employer. Banking regulators will object to unlicensed virtual banks that hold currency of significant value. Law enforcement will discover or suspect that virtual worlds are being used to launder money. And tax authorities will discover that things are being bought and sold, income is being earned, and wealth is being accumulated, all without taxation.

When terrestrial governments notice this, and decide to step in, things will get mighty interesting. If I ran a virtual world, or if I were a rich or powerful resident of one, I would start planning for this eventuality, right away.